Changelog
Documentation of the version history and release notes for the A+ URP Grass asset.
Version 1.1.1
02/07/2026Performance optimizations, fixes & Culling through shader.
Fixes:
- Grass Manager Active Area Size performance optimization
- Grass Manager Active Area Recentering changed to Main Camera (Rather than center of all interactors in scene)
Additions:
- Grass Manager True Culling applied through shader (At Distance Fade End)
- Grass Manager CPU Usage meters
Version 1.1.0
22/06/2026A few fixes and additions / Distance Fading feature.
Fixes:
- Version 6000.3+ material rendering fix (correction in Deferred path)
- Added Area Size variable in Grass Manager for correct functionality between mutliple interactors in a larger radius
Additions:
- Grass/Mesh Bend Pivot Point variable
- Perspective Correction Height Start variable (extra bend pivot adjustment)
- Distance Fading feature (smooth + dither fade options)
Version 1.0.0
23/05/2026Initial release of the A+ URP Grass asset.
Supported for Unity Versions:
- 6000.3+
- 6000.0+
- 2022+
Contents:
- Grass Shader
- Core Scripts
- Essential Textures
- Ready To Go Prefabs
- Example Scenes
- Documentation
Features:
- Texture based grass rendering
- Adjustable color with gradient settings
- Color variation setup with noise map
- Character and mouse interactive behavior
- Bent grass colour trail tint
- Wind noise with 2 blend modes
- Perspective correction
- Adjustable runtime weather