Changelog

Documentation of the version history and release notes for the A+ URP Grass asset.

Version 1.2.0

21/08/2026

Placement Tool & Grass Animator

Fixes:

  • Terrain detail is now tracked and culled using True Culling from Grass Manager
  • You can adjust the shadow strength on the shader/material

Additions:

  • Custom Mesh field on Interactor
  • On Start & End of Interaction Events on Interactor

  • Placement Tool
    • Pin / Brush / Eraser Tools
    • Palette Presets
    Grass Animator
    • Playback Mode (Once / Loop / Ping Pong)
    • Animated Interactors List
    • Path Points (Custom spline-like setup)
    • Per Point Events
    • Falloff Curves

Version 1.1.1

02/07/2026

Performance optimizations, fixes & Culling through shader.

Fixes:

  • Grass Manager Active Area Size performance optimization
  • Grass Manager Active Area Recentering changed to Main Camera (Rather than center of all interactors in scene)

Additions:

  • Grass Manager True Culling applied through shader (At Distance Fade End)
  • Grass Manager CPU Usage meters

Version 1.1.0

22/06/2026

A few fixes and additions / Distance Fading feature.

Fixes:

  • Version 6000.3+ material rendering fix (correction in Deferred path)
  • Added Area Size variable in Grass Manager for correct functionality between mutliple interactors in a larger radius

Additions:

  • Grass/Mesh Bend Pivot Point variable
  • Perspective Correction Height Start variable (extra bend pivot adjustment)
  • Distance Fading feature (smooth + dither fade options)

Version 1.0.0

23/05/2026

Initial release of the A+ URP Grass asset.

Supported for Unity Versions:

  • 6000.3+
  • 6000.0+
  • 2022+

Contents:

  • Grass Shader
  • Core Scripts
  • Essential Textures
  • Ready To Go Prefabs
  • Example Scenes
  • Documentation

Features:

  • Texture based grass rendering
  • Adjustable color with gradient settings
  • Color variation setup with noise map
  • Character and mouse interactive behavior
  • Bent grass colour trail tint
  • Wind noise with 2 blend modes
  • Perspective correction
  • Adjustable runtime weather